miguelgondu's blog

Training a VAE on Super Mario Bros and playing its levels


In this blogpost I open-source tools for training VAEs on Mario, and playing its levels using an A star agent

Making an interactive, responsive d3 chart in Gatsby


This blogpost explores how to use d3 inside Gatsby, and shows how to create a simple interactive chart

On Stuttering


A short personal essay on my experiences with stuttering.

Translating measure theory into probability


This blogpost contains a small summary of how some concepts from probability (events, probabilities, distributions and densities) are formalized using measure theory.

Creating Priors using Normal Noise


In this blogpost I explain some of the things I learned in a Bayesian Scientific Computing course at DTU. I create noise functions by solving a linear system in which the right-hand side is given by normal samples.

Creating a random graph from a string


In this post I show how to create a random graph from a string using numpy's random number generator and click.

A Link to my MSc Thesis


This is a small post with a description and a link to my M.Sc. Thesis.

Installing and Using Anaconda and Jupyter Notebook


In this post I introduce Anaconda and I show you how to install it and use one of its many tools.

A tutorial on sc2reader: events and units


sc2reader is a great open source tool to parse SC2Replay files. This is a small tutorial on installing it and using it to scrap basic information from these files.

Latin Squares and Finite Groups


In this post I show that there are only 2 groups of order 6 using only latin squares.

A couple of metrics in generalrepytivity


This post is a tutorial on the small tool I wrote for manipulating tensors in General Relativity, called generalrepytivity.